The Unity 3D website promises that the “game development program” gives users “everything you need to succeed” to build a sensory-stimulating, immersive experience.
I apparently need more than it can give.
I sat down to create a “simple scene” in Unity 3D at the request of an instructor whose enthusiasm about playing around with three-dimensional landscapes and skies piqued my interest.
But I never achieved a finished creation.
I started off OK. It was frustrating learning Unity’s tools, but with the help of a tutorial, I managed to get some grass, sand and mountains in my virtual world. I even uploaded some “whispy clouds” into my environment.
But at the height of my creation — the introduction of a “person” to take users on a birds-eye view of my ‘scape — the program crashed. Repeatedly.
The computer ate my homework.
I’m not blaming Unity. I’m sure users with less education than I have created full-scale 3D games with this program without problem.
But I have not succeeded … yet.
Still, take a peek how at far into this brave new world I traveled.